FoliMesh

AI tree generator. Game-ready in seconds.

Describe a tree in words — the AI picks the parameters, the procedural core builds a mesh with automatic LODs. Trees, palms, bushes and rocks in GLB.

Prompt
Live · runs in the browser
FoliMesh
Why FoliMesh

Made for real game budgets

01

Triangle budget per LOD

Set a budget — the generator picks the detail itself. No manual LOD tuning.

02

Same silhouette on every LOD

Shape is separate from polygons, so all levels are the same tree.

03

Seed-based and reproducible

Each branch has its own random stream. Edit the leaves without reshaping the trunk.

04

Realistic or low-poly

Photo textures with normal maps, or flat shading with vertex colors.

05

Wind baked in

Three layers of wind weights in vertex colors, ready for your shader.

06

AI and MCP

Text to parameters, plus MCP support so your AI agents can grow forests.

Catalog

42 species presets

42 species presets

From northern conifers to tropical palms — pick a preset, tweak it in words, export in one click.

OakPineSpruceBirchWillowMaplePoplarCypressBaobabPalmsBushesRocks
Export

Works with your engine

UnityUnreal EngineGodotBlenderthree.jsBabylon.jsPlayCanvasBevy
Pricing

Start for free

Free$0

Unlimited preview in the editor and 3 free exports on sign-up.

Asset packsfrom $10

Ready forests: temperate, conifer, tropical beach. Royalty-free.

SubscriptionPlans

More exports on a paid plan. Royalty-free for commercial use.

Grow your first forest

Open the editor in your browser — no install, no sign-up for preview.

folimesh.com ↗